Multipliers might take some getting used to, but don't worry! That's what this guide is for! Multipliers essentially take the amount of XP a user would normal receive for a valid message, and multiply it by however much the multiplier is set to. For example if a user gains
34 XP for one message, but the server has a global multiplier of x1.5, they will actually receive
However, multipliers can also be set below 1, meaning a multiplier of x0.5 is valid, but that does signify a 50% XP gain, but rather a 50% XP loss. Any multiplier that is above 1 will give more XP, and any multiplier that is below 1 will take away XP.